Project information
- Category: form finding | un-thinking architecture
- instructors: kaiho yu
- contributors: dipinti kapoor | luis garcia | yanrong yang | yuxuan he
- tools: Rhino, Grasshopper, Maya, Adobe Creative Suite, 3D printing, laser cutting, Unity
thesis
2 Dimensional reading of fragments of a volumetric geometry into transformable wholes
un-thinking architecture
fulfilling the following deliverables:
- model artist sculptures
- deconstruct sculptures to create a kit
- kitbash into new assemblies
- morph select assemblies
- fabricate a selected morphology
- create a localized condition
- interpolate model in famous artwork
- film model using a robotic arm
- create ar-vr interactions
morph operations
mutable 2d readings of 3d fragments
Primarily of two types: bulge - notch joints & adjustments joints are created. The pieces are designed to mainly come together through the means of bulge and notch joints, but to allow room for transformability & to facilitate stability additional joints are introduced to the model.
3D extrapolation + VR
Experiencing the intangible: through the use of enhanced media, we allow experiences that were intangible so far. Through AR + VR we build experiences for the user to be inside a Dali painting and experience it from within. The experience also allows the user to, touch, scale, rotate and explode the elements of the scene and experience a reality of their choosing.