Project information

  • Category: form finding | un-thinking architecture
  • instructors: kaiho yu
  • contributors: dipinti kapoor | luis garcia | yanrong yang | yuxuan he
  • tools: Rhino, Grasshopper, Maya, Adobe Creative Suite, 3D printing, laser cutting, Unity

thesis

2 Dimensional reading of fragments of a volumetric geometry into transformable wholes

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un-thinking architecture

fulfilling the following deliverables:

  1. model artist sculptures
  2. deconstruct sculptures to create a kit
  3. kitbash into new assemblies
  4. morph select assemblies
  5. fabricate a selected morphology
  6. create a localized condition
  7. interpolate model in famous artwork
  8. film model using a robotic arm
  9. create ar-vr interactions
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morph operations

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mutable 2d readings of 3d fragments

Primarily of two types: bulge - notch joints & adjustments joints are created. The pieces are designed to mainly come together through the means of bulge and notch joints, but to allow room for transformability & to facilitate stability additional joints are introduced to the model.

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3D extrapolation + VR

Experiencing the intangible: through the use of enhanced media, we allow experiences that were intangible so far. Through AR + VR we build experiences for the user to be inside a Dali painting and experience it from within. The experience also allows the user to, touch, scale, rotate and explode the elements of the scene and experience a reality of their choosing.

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